Wednesday, April 8, 2015

FINAL 5c: MY CUSTOMIZED JAVA GAME

This is my final project made on green foot. In this program I had a photo of myself, coffee and the iED logo. In the game I ate the coffee and the iED logo ate me. The link to my game is: greenfoot.org/scenarios/13595



This is a final where I used code to maneuver the objects in my game.
It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

FINAL 5b: Greenfoot Lettuce and Snake

This is the link to my lettuce and snake project http://www.greenfoot.org/scenarios/13593. After running through the tutorials I was able to add lettuce, turtles and snakes to my game. I was able to customize it so that the turtles eat the lettuce and the snakes eat the turtles. 

It was pretty cool to see how quickly the turtles were consumed before having the chance to even eat the lettuce. This is pretty realistic to what would happen in real life because turtles are so slow. I made it so that when they touched the wall they turned around as well as moved left and right motions and up and down. Basically the objects were able to roam free about. 













This is a final where I used code to maneuver the objects in my game.
It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

CLASS 10: Second Life SANDBOXES

The first Sandbox I teleported to was "MAGE Sandbox". This place was very dark and seemed to be pretty empty. I thought it was pretty cool that you can build there. I also think that it's cool that the sandbox was pretty empty and so hopefully no one will delete my building. 


I walked around to find a place to build that was available. It wasn't very hard. I built in front of a build board that had two faces on it. 


I started with triangles and spheres and then added blocks gradually and made a sort of wall type surface.



Next I went to the Shiromani Sandbox and I just put in some blocks and stacked them. I put in many blocks. It was pretty hard to find an area int his world to build in. For a while everywhere I tried to build I was not allowed to until finally I found this spot. It was pretty cool. The scenery was pretty and realistic. 








Final #4: High Resolution Avatar

This is my MakeHuman final. I downloaded this program from: http://www.makehuman.org. First I changed the basics. I made my avatar a female with what appeared to be similar height/weight/body shape as myself. I then put clothes on her. It was surprisingly limited on the amount of female clothes there were available. After clothing I changed the face shape, hair, eyes skin tone, nose, torso, breasts, muscles and other things that created an avatar similar to myself. I think it came out pretty well! 



This was definitely a step up from the avatars we have previously used in mesh moon and second life. The avatar looks more realistic. The features that cane be changed are interesting and helpful in personalizing your avatar in a way that the other sites did not. 



 

I found the "muscle" feature most complicated as I'm not sure what it was outlining however I chose the one I felt looked the most normal for my avatar. 



This is a screenshot of my avatar when I was done changing its features. I think it looks pretty normal and definitely better quality than we have previously used. 



This is my make human final where I customized an avatar to look similar to myself. 
It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

Tuesday, April 7, 2015

CLASS 10: COLLABORATIVE CODING IN PlayCanvas

For this assignment I had to go onto https://playcanvas.com/ and find some examples of collaborative coding. I logged in and started to look through the games until I found one that looked cool. The name of the game I chose is Tanx. Once you click on "view project" button there is a screen that shows an overview of the people that made the game, who are the people that collaboratively wrote the code for the game, which can be seen in the screenshot below.






I opened up the code tab and clicked on one, it opened a new window in my web browser and showed me that whole part of code that makes up the game, which can be seen below. Once I saw the code for this game, the idea of collaborative coding became clear because that would be way too much for a single person to do. So the list of collaborators on the code tab was extensive for a reason.




CLASS 10: The Education Grid

I went onto http://theeducationgrid.org to learn about what it is and how it can help education. I found after some reading that it is pretty much more use of virtual worlds but this time it is ONLY for education. This means that only students and teachers can have usernames so that no one can log in for any purpose other than education. I like this idea because there are many more potential threats when dealing with the internet and computers than with a book in a classroom, and students could easily be exposed to bad things.

We have used a few different virtual worlds for this course (one of which is also one of the worlds used in TEG) and I think young students would have a better learning experience because to them it would just feel like playing video games. Even students at the college level can use virtual worlds and have fun doing so.



Monday, April 6, 2015

FINAL 5a: Greenfoot JoC #4 Finally some code!

These are screenshots from the process of learning some of the Greenfoot, a program in which I downloaded from http://www.greenfoot.org . First I watched the Java video. I then started watching the JoC #3 tutorial video and learned the basics with hedgehogs and apples in a garden. 

I then watched the JoC #4 tutorial about coding. It showed us how we tell the object what to do by writing it in. First we write the word for instance "move" then "();". In the paranthasese we are to write how many steps we want the object to move. For instance if I want the turtle to move 4 steps I would write " move(4); " and once I compile it, the turtle will move when asked to act or run. There are also other actions we can tell it to do such as turn. 







The following are the screenshots of me running the program on my computer. I am typing in the code for moving and how much I would like it to move as well as turn and do other things. 





This is a final where I use green foot to create code. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc